Force and Destiny near the Still Waters

The Space Between
Quin's Last Ride

While hanging with his new entourage, Titus runs into an old friend Fit. Fit has double booked his team and was excited to see Titus in hopes that his new squad could take on a job for him.

They were given a simple Snatch and Grab that was worth more reward than they could turn down. Their new employer, Biff, seemed to mean business.

The group went to a temple where the target was said to frequent for prayers every afternoon. Quin got himself shot in the leg when he tipped off the target’s detail that he meant them harm with a picture of the target on his data pad. Titus attacked the two guards, Tails and Harry, with the force but inadvertently injured the target in the process. This caused complications with her pregnancy. Boon began executing the two guards once they were neutralized. Quin raged on Boon when he began executing guards. Boon was able to see that Quin didn’t have control of his feelings in that moment and it wasn’t personal. They were able to grow in their understanding of each other and adapt. The team was able to secure the target but needed medical help immediately as she and her baby were dying. Quin and Boon took the target in search of medical help while Titus tried to keep up appearances and not cause any attention to their team by returning the speeder he rented.

While Titus was on his own he was approached by a Bagman looking to pay them off to retrieve the target without a fight and requiring the team to double-cross their employer for this mission. Titus attempted to double cross the Bagman and force push him off of the speeder as they were traveling to rejoin the team and discuss the trade or buyout. The Bagman was able to survive being thrown form the speeding speeder, but Titus’ oversight caused him harm. The speeder had no driver and it crashed into an embankment off the side of the road. As Titus stirred he looked up to see the Bagman before being knocked unconscious.

Quin and Boon proceeded on toward the drop point where their employer, Biff, promised a medical team on site. They approached a bridge that was the recent site of a turf war battle. Boon tried to drive the armored truck they confiscated from Tails and Harry. He ended up coming under fire and wrecking the truck. They found themselves trapped on the bridge by snow troopers left to secure the bridge after the previous battle. Boon and Quin were able to eliminate a couple troopers but with the heavy fog set in causing visibility issues they were stuck.

The Bagman brought Titus to the entrance to the bridge and had him radio his team. He offered to dispose of the rest of the troopers in exchange for the target. He even offered a bag full of credits, 50,000. During their hesitation to accept or decline the offer a live thermal detonator landed next to Boon, Quin, and the target.

Quin, with a conviction to preserve innocent life, couldn’t live with the idea that this target (and her baby) that he acquired would be blown up because of his actions. He boldly and selflessly jumped on top of the detonator. Boon grabbed the target and tried to jump away. The blast was somewhat absorbed by Quin’s body as he was killed, but the blast forced Boon and the target over the side of the bridge. Boone was able to land on the catwalk but he had to reach out and catch the target by the arm before she fell to her death. He pulled her back up and accepted the offer from the Bagman. Titus and Boon made off with the bag full of credits and the Bagman secured the girl. Boon and Titus left as quick as they could and found the bag was filled with credits, but not in the denominations needed to equal 50k. They found they had only 500 credits.

Deeds and Misdeeds
Hunters Beware

Lavidean Dane, Titus Octavius, Tyrobet Baratheon, and Quin Graff took a job that carried them to an undisclosed planet. Z-Rov and his servant P5NO were gracious hosts in Z-Rov’s giant manor. The guys were treated to booze, and banquets. They gambled and had friendly companionship.

During their gambling, Gerus was able to insert two of his thugs into the game to attempt to take Boone out of the equation for good. They were handled and escorted out.

The guys were to hired to help a lonely ewok, that had stumbled upon Z-Rov’s property, find his home. Z-Rov said he was worried that the ewok’s village might think Z-Rov had taken him and become violent.

The guys woke up the next morning, expecting to get ready to start their journey escorting the ewok to his home, to find that they had been abandoned and their gear was gone. They began their journey with Raanee, the ewok, as they began their attempt to find his home.

Upon the way they discovered three more displaced ewoks. They were attacked by beasts and two ewoks died. They were then attacked by two hunters.

Upon killing the second hunter (throwing him and his bucket of live grenades over a rail) they accidentally blew up an ambush of Hrosma Tigers. The guys survived the explosion and collected the pelts from the tigers.

They realized that there was no ewok village and the ewoks were nothing more than a distraction planned by Z-Rov to have some “big-game” targets to hunt for his clients.

They doubled back to his home, killed one more hunter and stole his JumpMaster ship, escaping the planet.



Welcome to your campaign!
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1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

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3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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